still laughing about yesterday during gender/sexuality studies class when our professor had everyone chant “VAGINA! PENIS! VAGINA!” a few times to make us more comfortable with saying those terms
and this girl just stands up slowly and says “…this… this isn’t math class…”
i literally hate when people always try to dismiss race and act like it “isn’t a problem anymore”
i’m mixed. my dad is a 6’3 black male, my mom is white w/ blonde hair and blue eyes.
you and your family have never been randomly pulled over by cops on several occasions just so they could ask your mom if she’s “okay”
there’s still a fucking problem
interracial relationships dont end racism, point blank.
My headcanon is that all those little elevator news blurbs are written by a non-human who hasn’t quite mastered the language yet and doesn’t know what words mean. Because, I mean, even your local college station on Earth would fire that person.
But since really, no one in Bioware games seems to speak English as a first language, maybe it’s that everything in the game is being shown as a documentary, but it’s all in alien languages, so it’s overdubbed, with the English translation done by someone who’s really bad at it.
Seriously, man, Bioware devs still haven’t mastered even simple English—I mean, they don’t even know the difference between a briefing and a debriefing. (I guess someone thought “debriefing” sounded more “soldier-y.” And lets not even get into them not being able to decide whether these are soldiers or Marines.) I mean, every Bioware game I’ve played so far further convinces me that no one at Bioware owns a dictionary or passed grade school English.
Hey, Bioware—I speak English as a first language, AND I’ve been in the military. Plus, I once wrote a story that made Cat Rambo cry. And I know that dissing you probably isn’t the way to do this, but someone needs to tell you that as great as your games are, they’d be a lot better if you had someone like me to go over your dialogue for you.
I’m not talking about going all “grammar nazi.” Character dialogue, like real life dialogue, needs to flow naturally, and most of us—including myself—don’t adhere to strict rules of grammar and language use in casual communication. But dude… A lot of these characters just come off sounding stupid. Like they don’t know their jobs. Like they’re using words with no idea what those words mean. (This can also be used to good effect, but only if you “hang a lantern on it” to let us know it’s intentional.)
See, one of the guidelines of science fiction and fantasy is that you’re allowed a couple of big non-standard whoppers—in this case, the Mass Effect—to go along with whatever tried-and-true tropes you’re using (in this case, many of the the standard action movie and space opera tropes we all love and expect), but that once we accept that one big whopper, everything else has to make sense, in order to keep verisimilitude and facilitate the suspension of disbelief.
Mostly, your audience wants to suspend disbelief and immerse themselves in the compelling universe you’ve created. But when you have supposedly competent characters who obviously have no clue what they’re talking about, it sort of destroys that verisimilitude and puts obstacles in the way of our suspension of disbelief.
TL;DR: Bioware, I love your games. I’m a huge fan. But PLEASE have someone who owns a dictionary look over your dialogue before you release a game. And if you’re going to do a military-themed game, maybe do a little research on real life military organizations, and talk to a couple of veterans.